Diaspora is a "Hard" Sci-fi role-playing game based on the FATE engine from Evil Hat Productions.
History
VSCA Publishing of Canada released the first edition of the science-fiction game, Diaspora in 2009.[1]: 426 The game used the third-edition of FATE.[1]: 321 Diaspora was one of the FATE games to include a method for players to create a campaign by working together, and its rules for creating new worlds in space collaboratively were extensive.[1]: 429 Fred Hicks considered Diaspora one of his favorites, and used his Evil Hat Productions to republish the game in 2010 to release it into wider distribution.[1]: 426
Reception
M Harold Page commented for Black Gate that "Diaspora uses the Fate mechanics to abstract elements of SF adventure, making it easy to — say — run a political campaign on a planet, or fight a space battle, and still preserve some sense of realism."[2] Page then reviewed Diaspora and stated that "Buy Diaspora if you want to enjoy exploring a Hard Science Fiction universe and don't have much patience for fat rule books and fiddly minutiae."[3]
Diaspora won the 2010 Gold ENnie Award for "Best Rules".[4]
References
- ^ a b c d Appelcline, Shannon (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
- ^ "Catching up on the Gaming World with Fate Diaspora – Black Gate". 10 April 2014.
- ^ "Roleplaying Game Review: Fate and Fate Diaspora – Black Gate". 24 April 2014.
- ^ "2010 Noms and Winners". August 10, 2010. Archived from the original on November 2, 2013. Retrieved September 19, 2019.