Steel Diver | |
---|---|
Developer(s) | Nintendo EAD Vitei |
Publisher(s) | Nintendo |
Director(s) | Takaya Imamura |
Producer(s) | Tadashi Sugiyama |
Designer(s) | Takao Kurebayashi Shigeru Miyamoto (Steel Commander) |
Programmer(s) | Giles Goddard |
Artist(s) | Takaya Imamura Masahiko Murakami Hiroki Ishibashi |
Composer(s) | Atsuko Asahi Toru Minegishi |
Platform(s) | Nintendo 3DS |
Release | |
Genre(s) | Submarine simulator |
Mode(s) | Single-player, multiplayer |
Steel Diver is a submarine simulation video game developed and published by Nintendo, with assistance by Vitei, for the Nintendo 3DS. The game was released in March 2011 as a launch title for the 3DS in North America, with releases in Europe, Australia, and Japan, coming in May the same year. In the game, the player controls a submarine via a set of touch-screen based levers and wheels.
Steel Diver received generally mixed reviews from critics. A sequel, Steel Diver: Sub Wars, was released in 2014 via the Nintendo eShop.
Story
In the year 19XX, a 'power-hungry rogue nation' invaded several nearby countries. A secret organization known as the 'Steel Divers' was formed from various countries' navies to combat this threat. The Steel Divers travel through various areas including Arctic and jungle settings and are eventually tasked with destroying the enemy stronghold. In the last mission of the original Steel Diver, the final boss of the game was the Giant Z-Class submarine. The front hull of this sub is placed with spikes, although this probably serves to intimidate enemies, because in-game it has no mechanical purpose.
Gameplay
Steel Diver consists of 3 main modes: Missions, Periscope Strike, and Steel Commander. Missions is further broken down into 2 modes: Campaign and Time Trials. The main gameplay occurs during Campaign. In Campaign, the player uses sliders and dials on the touchscreen to manoeuver a submarine through side-scrolling levels displayed on the top screen, sinking enemy submarines, battleships and avoiding naval mines and depth charges as required. There are seven missions available, playable with different subs and difficulty modes, which usually involve goals such as eliminating enemy fleets or infiltrating enemy bases by reaching the goal in a time limit. Time Trials features the same gameplay style and controls, however the levels are shorter and are not connected to the story, instead being solely to achieve a fast time through a complex path. Periscope Strike mode is played after every successful mission or can also be played separately, or as part of Steel Commander. This mode sees the player moving the system to rotate a periscope to fire torpedoes at enemy ships. Steel Commander is playable against the CPU or a human opponent via Download Play. It is a strategy game in which the two players command a fleet of battleships and submarines and try to sink each other's fleet.[1]
Development
At E3 2004, Steel Diver was first shown as a playable tech demo for the then-upcoming Nintendo DS. The concept of a sub game, however, was, according to Shigeru Miyamoto "Long before that" and stems from his desire to make a flight sim.[2] Even though he had created Pilotwings which has some similar aspects to the genre, Miyamoto was not fully satisfied with its simulation aspects.[2] He noted that in a true flight simulator players "should be flying a huge passenger aircraft instead of, say, a fighter jet."[2] He also noted that a submarine was similarly big and bulky and thought that the subject might work for a simulation game.[2] He had considered developing the game for a system before the Nintendo DS, but soon realized that the control system for such a game would be less than ideal.[3] Even though the tech demo at E3 2004 had good buzz Miyamoto was unable to expand on the idea until late in the DS's life due to scheduling conflict.[3] When a team was finally able to be allocated to the project the 3DS specifications became known to him at which point he felt the game would work better as a 3DS title.[3]
Six years after the DS demo Nintendo revealed the game at E3 2010, as a launch title for the Nintendo 3DS.[4] The game was developed by Nintendo's Entertainment Analysis and Development division in cooperation with the external company Vitei.[5] It was released in North America on March 27, 2011, where it was one of the first games for the Nintendo 3DS. However, it did not make the Japanese and European launch window. The game was released in Europe on May 6, 2011, and in Japan and Australia on May 12, 2011.
Steel Diver: Sub Wars
Steel Diver: Sub Wars | |
---|---|
Developer(s) | Nintendo EAD Vitei |
Publisher(s) | Nintendo |
Director(s) | Takaya Imamura |
Producer(s) | Tadashi Sugiyama |
Designer(s) | Takao Kurebayashi |
Programmer(s) | Daniel Wright Nathan Heckel Shintaro Iguchi |
Artist(s) | Takaya Imamura Ryo Koizumi Ryota Kanno |
Composer(s) | Kenta Nagata Atsuko Asahi Toru Minegishi |
Platform(s) | Nintendo 3DS |
Release |
|
Genre(s) | Simulation |
Mode(s) | Single-player, multiplayer |
In June 2013, it was announced that Nintendo was working on their first free-to-play game, which would be based on Steel Diver, to be released by March 2014.[6] This was ultimately revealed to be titled Steel Diver: Sub Wars during the Nintendo Direct on February 13, 2014, which released after the event for the Nintendo 3DS. Sub Wars is a first-person game featuring a free-to-play online multiplayer mode and two levels of the single player campaign, with additional features and missions available to the paid version.[7] The game supports a range of control schemes including the Circle Pad Pro and touch screen for many inputs.[8][9] Reviews have been mostly positive.
On March 27, 2023, the game and its downloadable content were no longer purchasable due to the Nintendo eShop discontinuation.[10]
On September 4, 2023, Nintendo indefinitely halted online play for Steel Diver: Sub Wars for "emergency maintenance."[11][12] A month later on October 4, 2023, Nintendo announced the discontinuation of online services for Nintendo 3DS.[13] On January 24, 2024, Nintendo announced that the servers were not going to be restored.[14]
Reception
Aggregator | Score |
---|---|
Metacritic | 70/100[15] |
Publication | Score |
---|---|
4Players | 45/100[16] |
Destructoid | 6/10[17] |
IGN | 7.8/10[18] |
Nintendo Life | [19] |
Nintendo World Report | 7.5/10[20] |
Official Nintendo Magazine | 79%[21] |
Reception
Aggregator | Score |
---|---|
GameRankings | 62%[22] |
Metacritic | 58/100[23] |
Publication | Score |
---|---|
1Up.com | C+[24] |
Computer and Video Games | 7/10[25] |
Edge | 5/10[26] |
Eurogamer | 6/10[27] |
Game Informer | 4/10[28] |
GamePro | 3/5[29] |
GameSpot | 4.5/10[30] |
GamesRadar+ | [31] |
GamesTM | 7/10[32] |
GameTrailers | 6.2/10[33] |
IGN | 7.0/10[34] |
Joystiq | [35] |
NGamer | 7/10[36] |
Nintendo Life | [37] |
Nintendo Power | [38] |
Nintendo World Report | 7/10[39] |
Official Nintendo Magazine | 61%[40] |
PALGN | 6.5/10[41] |
Play | 37%[42] |
Pocket Gamer | [43] |
The Guardian | [44] |
VideoGamer.com | 4/10[45] |
Steel Diver has received mixed reviews. IGN's Audrey Drake gave Steel Diver a 7 out of 10, praising it for its addictive gameplay, but gave caution that the slow-paced strategy is not for everyone.[34] Contrarily, Game Informer gave the game a 4 out of 10, praising its music and sound, but criticizing the multi-player and the knob-moving game play during a time limit and chaotic levels.[28] Official Nintendo Magazine awarded it 61%, criticizing its lack of content, saying, "Wait until the price dives for the depths before you consider a purchase."[40] GameSpot awarded it a score of 4.5 out of 10, saying "Steel Diver never figures out if it wants to be a submarine simulation or an action romp, and that indecision leads to a yawn-inducing experience."[46]
References
- ^ "Steel Diver". Nintendo Australia Pty. Ltd. Archived from the original on 17 January 2013. Retrieved 7 January 2013.
- ^ a b c d "Iwatta Asks volume 5: Asking Mr. Miyamoto Right Before Release". Nintendo.com. p. 4: Why Develop Steel Diver Now?. Archived from the original on 25 July 2015. Retrieved 15 October 2014.
- ^ a b c "Iwata Asks: Volume 5 Asking Mr. Miyamoto Right Before Release". Nintendo.com. p. 5 Better on the Nintendo 3DS System. Archived from the original on 2015-07-25. Retrieved 2014-10-15.
- ^ "Steel Diver Was At E3… Six Years Ago". siliconera.com. 16 June 2010. Archived from the original on 2015-09-24. Retrieved 2010-06-16.
- ^ "Iwata Asks: Steel Diver – 1. Ever Since the Original Star Fox". Nintendo of Europe. May 19, 2011. Archived from the original on September 11, 2012.
- ^ Green, Andy (19 June 2013). "Steel Diver Will Be Nintendo's First Free-To-Play Game". NintendoLife. Archived from the original on 24 July 2013. Retrieved 9 July 2013.
- ^ McMahon, Conor (13 February 2014). "Free-To-Play Title Steel Diver: Sub Wars Breaks The Waves Today On The 3DS eShop". Archived from the original on 14 February 2014. Retrieved 14 February 2014.
- ^ Ben Williams (February 12, 2015). "New Nintendo 3DS Review". The Hazel Key. Archived from the original on March 7, 2016. Retrieved May 20, 2016.
- ^ Zorine Te (February 15, 2015). "Games That Are Better On The New Nintendo 3DS". GameSpot. Archived from the original on November 16, 2018. Retrieved May 20, 2016.
- ^ "Wii U & Nintendo 3DS eShop Discontinuation Q&A". Nintendo Customer Support.
- ^ "Network Maintenance Information / Operational Status". Nintendo Maintenance. Archived from the original on October 4, 2023.
- ^ "The servers for "Steel Diver™: Sub Wars" are currently experiencing problems. Please wait until the issue is fixed". X.
- ^ "Announcement of Discontinuation of Online Services for Nintendo 3DS and Wii U software". Nintendo Customer Support.
- ^ "『STEELDIVER SUBWARS』オンラインプレイサービス終了のお知らせとお詫び". 任天堂サポート. Archived from the original on January 24, 2024. Retrieved January 24, 2024.
- ^ "Steel Diver: Sub Wars 3DS". Metacritic. Archived from the original on June 18, 2020. Retrieved August 14, 2020.
- ^ "Test: Steel Diver: Sub Wars (Action)". 4Players.de. 14 March 2014. Archived from the original on October 29, 2021. Retrieved August 14, 2020.
- ^ "Review: Steel Diver: Sub Wars". Destructoid. 24 February 2014. Archived from the original on 7 March 2021. Retrieved August 14, 2020.
- ^ "Steel Diver: Sub Wars Review". IGN. 13 March 2014. Archived from the original on 11 August 2020. Retrieved August 14, 2020.
- ^ "Steel Diver: Sub Wars Review (3DS eShop)". Nintendo Life. 21 February 2014. Archived from the original on 28 August 2020. Retrieved August 14, 2020.
- ^ "Steel Diver: Sub Wars Review". Nintendo World Report. Archived from the original on October 14, 2020. Retrieved August 14, 2020.
- ^ "Оценки апрельского номера Official Nintendo Magazine". GameMag.ru. 25 March 2014. Archived from the original on 17 October 2020. Retrieved August 14, 2020.
- ^ "Steel Diver". Game Rankings. Archived from the original on December 5, 2019. Retrieved 2011-03-30.
- ^ "Steel Diver". Metacritic. Archived from the original on 2011-04-14. Retrieved 2011-06-17.
- ^ "Steel Diver 3DS Review". 1UP.com. Archived from the original on July 25, 2012. Retrieved August 14, 2020.
- ^ "Steel Diver Review Depth charge". ComputerAndVideoGames.com. Archived from the original on December 8, 2014. Retrieved August 14, 2020.
- ^ "Steel Diver Review". Edge Online. Archived from the original on May 8, 2011. Retrieved August 14, 2020.
- ^ "Steel Diver Holy diver, soul survivor". Eurogamer. 2 May 2011. Archived from the original on 2020-10-17. Retrieved August 14, 2020.
- ^ a b Kollar, Phil (2011-03-25). "Steel Diver Review - Nintendo's Attempt To Sail Into History Is Sabotaged". Game Informer. Archived from the original on August 29, 2011. Retrieved 2024-02-19.
- ^ "Review: Steel Diver". GamePro. Archived from the original on April 2, 2011. Retrieved August 14, 2020.
- ^ "Steel Diver Review". GameSpot. Archived from the original on September 5, 2011. Retrieved August 14, 2020.
- ^ "STEEL DIVER REVIEW Surprisingly shallow". GamesRadar+. 24 March 2011. Archived from the original on 31 October 2020. Retrieved August 14, 2020.
- ^ "Steel Diver review". GamesTM. Archived from the original on May 15, 2011. Retrieved August 14, 2020.
- ^ "Steel Diver". GameTrailers. Archived from the original on August 12, 2011. Retrieved August 14, 2020.
- ^ a b "Steel Diver". IGN. 19 March 2011. Archived from the original on 2011-03-22. Retrieved 2011-03-30.
- ^ "Steel Diver review: Thrown into the deep end". Joystiq. Archived from the original on March 12, 2012. Retrieved August 14, 2020.
- ^ "Steel Diver Review Depth charge". ComputerAndVideoGames.com. Archived from the original on December 8, 2014. Retrieved August 14, 2020.
- ^ "Steel Diver Review (3DS)". Nintendo Life. 31 March 2011. Archived from the original on 9 August 2020. Retrieved August 14, 2020.
- ^ "Steel Diver". Nintendo Power. April 2011. p. 88.
- ^ "Steel Diver". Nintendo World Report. Archived from the original on June 21, 2021. Retrieved August 14, 2020.
- ^ a b "Steel Diver review". Future plc. Archived from the original on 22 February 2014. Retrieved 7 January 2014.
- ^ "Steel Diver Review". PALGN. Archived from the original on July 28, 2012. Retrieved August 14, 2020.
- ^ "Steel Diver is an original but frankly odd choice for a launch title for the 3DS". Play.tm. Archived from the original on July 21, 2011. Retrieved August 14, 2020.
- ^ "Steel Diver". Pocket Gamer. 3 May 2011. Archived from the original on October 30, 2020. Retrieved August 14, 2020.
- ^ "Steel Diver – review". the Guardian. 6 May 2011. Archived from the original on 6 October 2019. Retrieved August 14, 2020.
- ^ "Steel Diver Review". VideoGamer. Archived from the original on May 28, 2016. Retrieved August 14, 2020.
- ^ "Steel Diver Review". Archived from the original on 2018-01-14. Retrieved 2016-01-27.
External links
- Official profile on nintendo.com
- 2011 video games
- Cancelled Nintendo DS games
- Naval video games
- Nintendo 3DS games
- Nintendo 3DS-only games
- Nintendo Entertainment Analysis and Development games
- Nintendo franchises
- Nintendo games
- Submarine simulation video games
- Submarines in fiction
- Video games set in the 20th century
- Multiplayer and single-player video games
- Video games developed in Japan
- Video games scored by Toru Minegishi
- Vitei games